This is my idea for a campaign.
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HTIF is proud to present to you a number of new game modes.
There is a certain area marked by a flag. Teams must stay near it to increase their score. Allies will speed up score gain but enemies will slow it down. Whichever team has more players near the flag will gain points.
Players team up to attack a choice of either machines, zombies or enemy soldiers. They must try to survive as long as possible.
Players split into teams to either attack or defend a WMD. The defenders win if a CPU and indestructible aircraft manages to evacuate the WMD and the players, and the attackers win if they can detonate the WMD.Read more >